In this article, you will learn how to take transparent render without touching any material.
That's exactly what we want to do! there is an object in your scene and it allows the object to be transparent in render output without playing with the material settings, how is it done without breaking the material and is it possible to do this? Yes, it is possible. Now let's see how this is done;
In our scene, our object is a box, we want the material to be transparent without spoiling;
We throw our material into our priority object, there is no payoff to what it is and what kind of pbr texture it is;
Now, right-click on the object and open the "Object Properties" window. After that, the Visibility value in the "Rendering Control" field comes to 1 by default, we will decrease its value to make the object transparent.
We decrease the visibility value from 1 to 0.3;
And we look at the result by taking a rendering.
and that's all these settings you can apply regardless of your scene. You can try this setting on our free wood textures
Source: Serdar Hakan Düzgören